Mental Health Tetris

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In brief: Visual experimentation of mental health concepts using Tetris blocks.

I have been thinking about ways to represent various concepts in mental health using basic shapes. I started to play around with squares to see what I could come up with, but ran out of creative juice quickly. Recently, I stumbled upon the work of Graphic Patrick who created some clever posters about mental health terms which inspired me to return to my square experiment. What I came up with were Tetris-inspired visuals, as you can see above and below.

I was a big fan of Lego and Tetris when I was a kid, so I’m not surprised that my experiment led me to create some visual concepts inspired the very building blocks that kept me creative and busy during my childhood. I received a Game Boy for my birthday (way back when it was first released) and was absolutely thrilled that it came with my very first portable video game: Tetris. Really, this was the best tech toy a kid my age could get for her birthday in the early 90s <<YouTube video: 3mins of pure Tetris nostalgia here>>

Tetris aside, I decided to experiment to see if the notion of adding/removing building blocks (perhaps representing positive and negative events/stressors?) could help describe some topics in mental health. My intent here is to find alternative/complementary ways to explain complex mental health issues. I realize Tetris may not be the best analogy, as I don’t consider mental health a “game” of sorts nor something you can really “win” or “lose” at. But for the sake of trying something different, I selected a few issues that I thought would be worth exploring. And yes, this is an exploration that aims to challenge me and my own understandings of mental health and hopefully encourage others to think differently too. Using Tetris as a back drop is meant to describe terms in a playful and accessible way but is not intended to minimize their seriousness or depth. The decision to position the blocks the way I did here comes from both the way the game is constructed as well as the player experience.

Illustrated are the concepts of recovery, depression, bipolar, ocd, coping, and determinants of mental health. I’d rather not provide an extensive explanation of each image, rather, I’ll let you interpret it for yourself. I’ve included a definition of each term below each diagram for your consideration. As always, feedback and ideas are welcome.

An aside: When I googled “Tetris” and “mental health” to see if there were some existing work in this area, I came across articles referencing an Oxford study suggesting that playing the game could possibly prevent PTSD flashbacks. Some food for thought.

tetris_rec“Recovery is understood as a process in which people living with mental health problems and illnesses are empowered and supported to be actively engaged in their own journey of well-being. The recovery process builds on individual, family, cultural and community strengths and enables people to enjoy a meaningful life in their community while striving to achieve their full potential.” (Toward Recovery & Wellbeing, MHCC)

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“Depression is a medical illness that causes a persistent feeling of sadness and loss of interest. Depression can cause physical symptoms, too.” (Mayo Clinic)

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“Bipolar disorder — sometimes called manic-depressive disorder — is associated with mood swings that range from the lows of depression to the highs of mania. When you become depressed, you may feel sad or hopeless and lose interest or pleasure in most activities. When your mood shifts in the other direction, you may feel euphoric and full of energy. Mood shifts may occur only a few times a year, or as often as several times a day. In some cases, bipolar disorder causes symptoms of depression and mania at the same time.” (Mayo Clinic)

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“Obsessive-compulsive disorder (OCD) is an anxiety disorder characterized by unreasonable thoughts and fears (obsessions) that lead you to do repetitive behaviors (compulsions). With obsessive-compulsive disorder, you may realize that your obsessions aren’t reasonable, and you may try to ignore them or stop them. But that only increases your distress and anxiety. Ultimately, you feel driven to perform compulsive acts in an effort to ease your stressful feelings.” (Mayo Clinic)

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“Coping is the process of attempting to manage the demands created by stressful events that are appraised as taxing or exceeding a person’s resources” (Taylor & Stanton)

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“Multiple social, psychological, and biological factors determine the level of mental health of a person at any point of time. For example, persistent socio-economic pressures are recognized risks to mental health for individuals and communities. The clearest evidence is associated with indicators of poverty, including low levels of education.” (WHO Fact Sheet)

 

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Towards a Visual Understanding of Mental Health

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In brief: Achieving buy-in and support for a mental health agenda within an organization starts with clearly defining the concept of “mental health” in a manner that is succinct, memorable and easy to share. Without a cohesive understanding around mental health, it is challenging to mobilize people in favor of the cause. There are many definitions of mental health that exist but I find that one of the most accessible, personally relevant and understandable explanations is conveyed in a diagram based on Corey Keye’s work around the notion of flourishing. Here I adapt Keyes’s work in order to create a new visual piece (above) for your consideration that takes into account the environmental determinants of mental health.

Note: I talk about mental health strategy development here within the context of my work as mental health coordinator for two major post-secondary institutions in Ontario.

How do you design conditions that shift the thinking, actions, and attitudes of a group of people organized around a particular mission or goal?

It’s tough. I would never assume organizational change to be a trivial task, particularly when one is looking to produce a system-wide cultural shift around mental health. Mental health is often a challenging, interrelated and ambiguous concept as it captures a large slice of the “health and wellness” pie, and is influenced and constructed in multiple ways. Accordingly, it is difficult to find a way to fully capture the social, historical and cultural complexity embedded within the term “mental health” in a few words. Generally speaking, people also tend not to identify with mental health as being a core aspect of their livelihood as it is commonly assumed that “mental health = mental illness, so it doesn’t affect me.” However, unless “mental health” itself is well understood within an organization, rolling out a mental health strategy is tough to achieve. Fertile ground for change starts with a clear definition. Here are some I have been working with that are widely used in public health:

The capacities of each and all of us to feel, think, and act in ways that enhance our ability to enjoy life and deal with the challenges we face. It is a positive sense of emotional and spiritual well-being that respects the importance of culture, equity, social justice, interconnections, and personal dignity (Public Health Agency of Canada)

Mental health is a state of well-being in which an individual realizes his or her own abilities, can cope with the normal stresses of life, can work productively and is able to make a contribution to his or her community. In this positive sense, mental health is the foundation for individual well-being and the effective functioning of a community. (WHO)

These definitions are helpful for the most part, but are arguably challenging to remember, rather intangible and aren’t necessarily worded in a way that is memorable. They also do not explain the relationship between mental health and mental illness, the latter of which is commonly understood as being synonymous with mental health and helpful to differentiate. This is not to say these definitions aren’t easy to understand per se, more that it can be difficult to personally relate to them. Expecting someone, particularly one who does not have a public health background, to relay this language/wording to someone else may not be an easy task…at least that’s what I’ve found from my experience.

There is however one explanation of mental health from Corey Keyes that I have found most helpful. Keyes introduces the notion of the Mental Health Continuum, an understanding of mental health that is grounded in positive psychology, happiness and the concept of flourishing. He describes the “…operationalization of mental health as a syndrome of symptoms of positive feelings and positive functioning in life. It summarizes the scales and dimensions of subjective well-being, which are symptoms of mental health. Whereas the presence of mental health is described as flourishing, the absence of mental health is characterized as languishing in life.

Unlike the other definitions offered, it is the visual representation of Keyes’s concept of mental health that is most powerful. Figure 1 (below) is adapted from Mental Health for Canadians: Striking a Balance (the original diagram available at CMHA Ontario) and visualizes the continuum of mental health:

  • Y-axis: Optimal mental health (aka Flourishing) at one end vs poor mental health (aka Languishing) at the other
  • X-axis: Serious mental illness at one end and no symptoms of mental illness at the other

As such, a person can be flourishing with or without symptoms of a serious mental illness. At the same time, one can be in poor mental health and yet living without mental illness symptoms.


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All of the explanations above have their strengths and weaknesses, but there is something in particular I like about the visual as a starting point: It embodies the simplicity and complexity of the concept of mental health, all at once. I have found this to be one of the best ways to describe mental health because I am not limited by my own words, rather, I have a tangible map of mental health that is applicable to everyone: We all fit along these continuums and can locate ourselves with respect to where we are at now and where we might want to be. For me, this has been an excellent health communications tool. Not only is the visual easier for people to remember, it does not require a linear or fully verbal explanation.

As you can see in the visual above, I decided to take Figure 1 two steps further. Figure 1 is helpful but limited in that it conveys a more individualized understanding of mental health. Consequently, it visually misses the social and cultural conditions that are also at play in shaping mental health experiences. Alas, Figure 2 offers a third continuum labeled as “environments” (z-axis) that aims to represent external determinants within the greater community/organizational ecosystem that affect mental health. Finally, I added Figure 3 as a way of illustrating where can set our goals when it comes to building a mentally healthy organization. Thus with or without the presence of a mental illness, we should be striving to support people and designing environments where optimal mental health can be achieved.

As always, your thoughts and feedback are appreciated in the comments below. To me, the third dimension of “environments” is a helpful construct — I’d be curious to know if you think this helps portray a fuller picture of mental health. While it may not always make sense to use a visual explanation for mental health, I think it certainly has a lot of utility and carries with it a depth of meaning that could not otherwise be conveyed through words or text alone.

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Affordable Mental Health Services in Toronto

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It’s not always easy to find low-cost mental health services in Toronto. Even as someone who has worked in the health sector for some time now, it can be challenging to find a reliable, affordable and up-to-date list of available mental health services in the city, unless I get it from a service provider directly. After all, providers tend to stay most on top of these things (service changes, fees, availability, etc.) as this is a central part of their job.

I’ve had a few people ask me about affordable, Toronto-based counseling services over the last few weeks, so I wanted to share a list of resources that I feel not enough people know about. I got this list of organizations from a trusted provider I know. I have not personally vetted nor do I necessarily endorse these resources, but I share them here as they may be great starting points for people who are exploring their options. It would be devastating to think that someone would not pursue mental health help for reasons of cost, and I hope that this helps bring some level of awareness to services that are making help more accessible.

Please feel free to download and print the list of resources as a Word file here: Mental Health Resources

I find that not enough of these resources/lists are available digitally (especially from providers) so they can be shared easily and enable people to make notes, changes, and additions. I restructured and digitized the above file from a paper copy of resources I received and hope it’s usable and helpful in this format.

There are many, many great resources out there and some hidden gems among them. A trusted physician is one of the best starting points for seeking support as she/he can help a person create a personal health plan and refer an individual out to community programs (e.g., CAMH), other organizations, or specialists (e.g., psychiatrist) based on their own assessment of a patient. Either way, seeking support is a big and important first step.

 

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‘Public Health Iconathon’ at Insight2

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If you look through my most recent posts on this blog, you’ll notice a recent explosion of public health related icons I created back in October during my self-hosted Iconathon.

A summary piece of the Iconathon (above) will be featured at Insight 2: Engaging the Health Humanities at the University of Alberta in May. I mention this because not only am I delighted to take part, Insight 2 is one of the few exhibits that I know of that is exploring the intersections of design, art and health promotion. Moreover, Insight 2 is based in Alberta and, generally, I find that the conversation around design+art+health is limited here in Canada. Here is a quick blurb from their website about the aims of this project:

InSight 2 explores how we can engage the health humanities to help us work collaboratively across disciplines 
and communities, to imagine and design innovative and transformative processes, communications, products, environments, services and experiences that can help to promote our health and well-being.

Based on this description and my goals with the Iconathon, I thought it would be an appropriate addition to the exhibit. Here’s my explanation of how it aligns with this greater mandate:

“Public Health Iconathon” is a visual summary of an ‘icon marathon’ completed in October 2012 in response to the lack of recognizable, universal and usable imagery conveying complex public health concepts. Over a one-month period, twenty-five public health concepts were iconized, with personal Twitter followers and peers of the illustrator involved in helping brainstorm terms to visualize. Icons were created in less than one hour in order to encourage rapid ideation, iteration and prototyping.

The iconathon represents a type of visual design ‘jam’ or ‘charrette’ that I believe is important to incorporate into public health practice. Through ongoing and creative collaboration and a participatory co-design process, we can create new visual imagery in order to expand the public’s understanding of health and wellbeing, and improve health literacy, signage, and wayfinding. The ultimate goal is to create a more robust visual vocabulary for health.

Anyhow, if you’re in Edmonton AB in May, I think this showcase will be a great opportunity to see how practitioners, healthcare users, artists and designers are promoting health through creative and less conventional means. I look forward to seeing the other submissions!

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A little mental help: Action cards

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Depression.

I know many who have and continue to experience it on a day to day basis. Given my training and work on mental health initiatives, I’ve had people approach me to ask about recommended resources on depression (websites, trusted literature, etc.) and tools that inspire motivation and action. And generally speaking, there are some great, evidence-based self-help resources out there:

While there isn’t a shortage of accessible and reliable content, it seems that the bulk of existing resources tend to be extremely text-heavy, look and feel somewhat dated, and come across as a bit dry, drab and ‘clinical’ in nature (e.g., included images are limited to charts and surveys or photo stock images like this). This is not to criticize any particular resource, including the ones I’ve mentioned. Rather, it’s more of a commentary on what I’ve seen and would expect to receive from my own health care practitioner.

To me, managing depression is about bettering one’s own mental health with the support of trusted friends/family and professionals. At the same time, I believe that this process shouldn’t have to feel like undergoing an academic or clinical exercise. It can be daunting enough to acknowledge the need for change, to seek out supports and embark on a treatment plan. Doing so within a clinical context while supporting yourself with dense and somewhat sterile resources probably doesn’t help minimize the overwhelming and uncomfortable feelings that can arise. Perhaps this is a common experience among those who go through the medical system to ‘fix a health problem’, but I think that addressing a mental health issue also comes with unique layers of stigma, challenge and complexity.

I have found few tools that are visual, colorful or feel friendly and personalized to my interests. While it’s actually quite exciting to see soft/hardware being developed that can help track mood and behaviour and enable us to interact with mental health issues in new ways, I think that the existing ‘old-school’ resources out there deserve a re-vamp too — in reality, these are the resources that the majority of care professionals continue to use and recommend in practice.

I decided to make some ‘action cards’ that suggest tangible steps one can take to help overcome depressive feelings. These cards are informed by cognitive behavioural therapy approaches to treatment and aim to be quick, ‘on-the-go’ actions that someone can print out, shuffle through, and carry around. They were also designed for someone familiar with CBT concepts and would probably play a more supportive role to someone undergoing treatment. These were created with a personal intent but are shared here if they (or the idea of them) can be helpful to someone else. Inspired by my own deep dive into the world of animation and cartooning, I decided to create a character who would accompany the cards and (hopefully) can appeal to a general audience. My hope was to create something more playful, personable, less ‘institutional’ feeling, and appealing to adults.

At the top, you can see ‘side 1′ of the cards with the “problem” being faced. ‘Side 2′ below offers a practical action response. I welcome your feedback and ideas on how to improve these cards.

 

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Health Promotion in Canada, A History

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Earlier this year, I decided to create a graphic in order to map out the history of Health Promotion in Canada — key milestones and movements from the 1970s onward. In many ways, this is a response to the lack of visuals and timelines I’ve found documenting health promotion activities. For a country that is internationally recognized for its leadership in this space, it surprises me that I haven’t found too many sharable graphics on this.

Here’s the full PDF draft: HP History_DRAFT3_AYIP

The timeline is unfinished and still in progress. Nonetheless, it serves as a starting point for documenting key moments for the health promotion movement in Canada. I realize that not everyone will agree with the relative importance of events in the timeline and that there are certain pieces that are missing (and only goes up to 2010), but I welcome your feedback. Please comment below with suggestions on what needs to change, stay or be added.

Below, you can find some of the references I used to populate the timeline. Many thanks to Dr. Suzanne Jackson for sharing her health promotion resources with me so this document could be created!

References

Health promotion in Canada: 1986 to 2006 by Suzanne F Jackson and Barbara L Riley

Health promotion in Canada – a case study by Health Canada

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The Final 3: EMR, Ageing & Community Building

Electronic medical records:

Ageing/Chronic condition:

Community Building:

 

So I’ve learned that I can get the icons done, but the posting has been slightly delayed. Anyways, I hope you enjoy the final 3 icons. Feedback and thoughts always welcome. This has been a fun exercise and I hope to do it again in the near future :-) Just need to be a bit better about my posting schedule!

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Icon #20: Empowerment

 

 

Empowerment is a tricky word. During my graduate studies, we joked about how empowerment (while it can be quite powerful and important as a concept) gets overused and abused across various contexts, particularly in health promotion and talk around the health system. We often hear about the need to “empower people” to become healthier and happier, for instance. I recall my first year class talking about the need to design an “empowerment bullsh*t scale” to assess how meaningfully this word gets used…Sadly, I think we could agree that more often than not, the scale would probably lean toward the “bullsh*t” end.

In itself, empowerment is a complex concept…and something I had a difficult time iconizing. What I’ve created above could either be a clever play on the “power/on” symbol (with a person in the middle) or just plain confusing. You tell me!

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Icons #14-19: Backlog!

My iconathon came to a brief pause last week here on the blog…at least posting-wise. The icon making didn’t stop.

Here is a collection of icons related to the social determinants of health and the conditions needed for health to flourish. These account for the missing days of this iconathon. Enjoy!

#14: Fresh, Healthy Food

 

#15: Justice

 

#16: Peace

#17: Income

#18: Housing

 

#19: Resistance/Unity

 

Bonus: Education

 

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